#pragma once
#include "spell.h"
class Slash : public Spell
{
public:
	Slash();
	~Slash();
	
	const float GetCurrentSlashWidth();
	int SetCurrentSlashWidth(float increment, float setValue, bool needIncrement);

	void Cast(int value, Character caster, Character target);
	void Cast(int value, Character caster, Character targets[], int chars);
private:
	float currentSlashWidth;
};

